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PAINEL ADMIN / MDT MONKEY V2 - OPEN SOURCE
arquivo comentou no(a) Anonymous Leaks de Isaac em Fivem PAINEL ADMIN/ORG
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Notfiy SANTA GROUP. (Suporte na descrição.) Qualquer framework.
Isaac postou um arquivo em em FiveM Scripts & Sistemas
Versão 1.0.0 Downloads 12 Tamanho 27.28 kB["vermelho"] = true, ["verde"] = true, ["amarelo"] = true, ["azul"] = true, ["sangramento"] = true, ["compras"] = true, ["fome"] = true, ["sede"] = true, ["police"] = true, ["paramedic"] = true, ["admin"] = true, ["dica"] = true, ["amor"] = true, ["airdrop"] = true, -
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Versão 1.0.0 Downloads 18 Tamanho 127.14 kBPara que o script funcione, crie um item chamado "vehiclecontroller" a imagem está em carmenu_1\carmenu\ox_inventory (Eu acredito que, se você tiver o "ox_inventory" e tiver o item, já irá funcionar. (Não dou suporte além disso, está tudo open, só você arrumar se estiver com algum erro, ou algo do tipo.)
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Smartphone VrPex/Vrp Totalmente open para fivem (ÁUDIO DO WHATSAPP CORRIGIDO)
Isaac postou um arquivo em em Fivem Celular
Versão 2.0.0 Downloads 113 Tamanho 297.28 kBSmarthpone VrPex/Vrp Totalmente open. Configurações: Você precisa ir config.json e adicionar a webshook do seu Discord: Nas linhas: uploadServer webhookURL -
BOT de ticket, (Não testei, mas aparentemente funcionando.)
Isaac postou um arquivo em em Discord & Bots
Versão 1.0.0 Downloads 18 Tamanho 24.5 kBBOT de ticket, (Não testei, mas aparentemente funcionando.) -
----------------------------------------------------------------------------------------------------------------------------------------- --colocar em admin/server.lua ----------------------------------------------------------------------------------------------------------------------------------------- RegisterCommand("call",function(source,Message) local Passportss = vRP.Passport(source) local coords = vCLIENT.GetPostions(source) if Message[1] then if Message[1] == "adm" then local Keyboard = vKEYBOARD.keySingle(source,"adm:") if Keyboard then local a,Admin = vRP.NumPermission("Admin") for Passport,Sources1 in pairs(a) do print(Passport,Sources1) async(function() vRPC.PlaySound(Sources1,"ATM_WINDOW","HUD_FRONTEND_DEFAULT_SOUNDSET") TriggerClientEvent("NotifyPush",Sources1,{ phone = vRP.Identity(Passportss).phone, name = vRP.Identity(Passportss)["name"].." "..vRP.Identity(Passportss)["name2"].." ID: "..vRP.Identity(Passportss).id, title = Keyboard[1], x = coords["x"], y = coords["y"], z = coords["z"], criminal = "Chamado STAFF", time = "Recebido às "..os.date("%H:%M"), blipColor = 16 }) return true end) end end elseif Message[1] == "medico" then local Keyboard = vKEYBOARD.keySingle(source,"Escreva:") local b,medico = vRP.NumPermission("Paramedic") for Passport,Sources2 in pairs(b) do if Keyboard then async(function() vRPC.PlaySound(Sources2,"ATM_WINDOW","HUD_FRONTEND_DEFAULT_SOUNDSET") TriggerClientEvent("NotifyPush",Sources2,{ phone = vRP.Identity(Passportss).phone, name = vRP.Identity(Passportss)["name"].." "..vRP.Identity(Passportss)["name2"].." "..vRP.Identity(Passport).phone, title = Keyboard[1], x = coords["x"], y = coords["y"], z = coords["z"], criminal = "Medico", time = "Recebido às "..os.date("%H:%M"), blipColor = 16 }) return true end) end end elseif Message[1] == "mec" then local Keyboard = vKEYBOARD.keySingle(source,"Escreva:") local c,mecanico = vRP.NumPermission("Mechanic") if Keyboard then for Passport,Sources3 in pairs(c) do async(function() vRPC.PlaySound(Sources3,"ATM_WINDOW","HUD_FRONTEND_DEFAULT_SOUNDSET") TriggerClientEvent("NotifyPush",Sources3,{ phone = vRP.Identity(Passportss).phone, name = vRP.Identity(Passportss)["name"].." "..vRP.Identity(Passportss)["name2"].." "..vRP.Identity(Passport).phone, title = Keyboard[1], x = coords["x"], y = coords["y"], z = coords["z"], criminal = "Chamado Mecanico", time = "Recebido às "..os.date("%H:%M"), blipColor = 16 }) return true end) end end elseif Message[1] == "policia" then local Keyboard = vKEYBOARD.keySingle(source,"Policia:") local d,policia = vRP.NumPermission("Police") for Passport,Sources4 in pairs(d) do if Keyboard then async(function() vRPC.PlaySound(Sources4,"ATM_WINDOW","HUD_FRONTEND_DEFAULT_SOUNDSET") TriggerClientEvent("NotifyPush",Sources4,{ phone = vRP.Identity(Passportss).phone, name = vRP.Identity(Passportss)["name"].." "..vRP.Identity(Passportss)["name2"].." "..vRP.Identity(Passport).phone, title = Keyboard[1], x = coords["x"], y = coords["y"], z = coords["z"], criminal = "Chamado Policia", time = "Recebido às "..os.date("%H:%M"), blipColor = 16 }) return true end) end end end else return end end) ----------------------------------------------------------------------------------------------------------------------------------------- --colocar em admin/client.lua ----------------------------------------------------------------------------------------------------------------------------------------- function Kaduzera.GetPostions() local Ped = PlayerPedId() local coords = GetEntityCoords(Ped) return coords end
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Script de Atalhos (Totalmente open, com config.lua)
Isaac postou um arquivo em em FiveM Scripts & Sistemas
Versão 1.0.0 Downloads 32 Tamanho 4.48 kBScript de Atalhos (Totalmente open, fácilmente configuravel.) VrPex. -
Citizen.CreateThread(function() while true do local timedistance = 1000 local veh = GetVehiclePedIsIn(PlayerPedId(),false) if DoesEntityExist(veh) and not IsEntityDead(veh) then timedistance = 5 local model = GetEntityModel(veh) if not IsThisModelABoat(model) and not IsThisModelAHeli(model) and not IsThisModelAPlane(model) and not IsThisModelABicycle(model) and not IsThisModelABike(model) and not IsThisModelAQuadbike(model) and IsEntityInAir(veh) then DisableControlAction(0,59) DisableControlAction(0,60) end end Citizen.Wait(timedistance) end end)
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Citizen.CreateThread(function() while true do local timeDistance = 500 local ped = PlayerPedId() local vehicle = GetVehiclePedIsIn(PlayerPedId()) if IsPedInAnyVehicle(ped) then timeDistance = 4 if GetPedInVehicleSeat(vehicle,-1) == ped then for i = 0, 5 do if IsVehicleTyreBurst(vehicle, i, true) then SetVehicleReduceGrip(vehicle,true) end end end end Citizen.Wait(timeDistance) end end)
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Citizen.CreateThread(function() while true do Citizen.Wait(1000) SetPedCanLosePropsOnDamage(PlayerPedId(), false, 0) end end)
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CreateThread(function() while true do StartAudioScene("DLC_MPHEIST_TRANSITION_TO_APT_FADE_IN_RADIO_SCENE") SetStaticEmitterEnabled("LOS_SANTOS_VANILLA_UNICORN_01_STAGE",false) SetStaticEmitterEnabled("LOS_SANTOS_VANILLA_UNICORN_02_MAIN_ROOM",false) SetStaticEmitterEnabled("LOS_SANTOS_VANILLA_UNICORN_03_BACK_ROOM",false) SetAmbientZoneListStatePersistent("AZL_DLC_Hei4_Island_Disabled_Zones",false,true) SetAmbientZoneListStatePersistent("AZL_DLC_Hei4_Island_Zones",true,true) SetScenarioTypeEnabled("WORLD_VEHICLE_STREETRACE",false) SetScenarioTypeEnabled("WORLD_VEHICLE_SALTON_DIRT_BIKE",false) SetScenarioTypeEnabled("WORLD_VEHICLE_SALTON",false) SetScenarioTypeEnabled("WORLD_VEHICLE_POLICE_NEXT_TO_CAR",false) SetScenarioTypeEnabled("WORLD_VEHICLE_POLICE_CAR",false) SetScenarioTypeEnabled("WORLD_VEHICLE_POLICE_BIKE",false) SetScenarioTypeEnabled("WORLD_VEHICLE_MILITARY_PLANES_SMALL",false) SetScenarioTypeEnabled("WORLD_VEHICLE_MILITARY_PLANES_BIG",false) SetScenarioTypeEnabled("WORLD_VEHICLE_MECHANIC",false) SetScenarioTypeEnabled("WORLD_VEHICLE_EMPTY",false) SetScenarioTypeEnabled("WORLD_VEHICLE_BUSINESSMEN",false) SetScenarioTypeEnabled("WORLD_VEHICLE_BIKE_OFF_ROAD_RACE",false) StartAudioScene("FBI_HEIST_H5_MUTE_AMBIENCE_SCENE") StartAudioScene("CHARACTER_CHANGE_IN_SKY_SCENE") SetAudioFlag("PoliceScannerDisabled",true) SetAudioFlag("DisableFlightMusic",true) SetPlayerCanUseCover(PlayerId(),false) SetRandomEventFlag(false) SetDeepOceanScaler(0.0) Wait(0) end end) FORMATO 2 Citizen.CreateThread(function() StartAudioScene("DLC_MPHEIST_TRANSITION_TO_APT_FADE_IN_RADIO_SCENE") SetStaticEmitterEnabled("LOS_SANTOS_VANILLA_UNICORN_01_STAGE",false) SetStaticEmitterEnabled("LOS_SANTOS_VANILLA_UNICORN_02_MAIN_ROOM",false) SetStaticEmitterEnabled("LOS_SANTOS_VANILLA_UNICORN_03_BACK_ROOM",false) SetAmbientZoneListStatePersistent("AZL_DLC_Hei4_Island_Disabled_Zones",false,true) SetAmbientZoneListStatePersistent("AZL_DLC_Hei4_Island_Zones",true,true) SetScenarioTypeEnabled("WORLD_VEHICLE_STREETRACE",false) SetScenarioTypeEnabled("WORLD_VEHICLE_SALTON_DIRT_BIKE",false) SetScenarioTypeEnabled("WORLD_VEHICLE_SALTON",false) SetScenarioTypeEnabled("WORLD_VEHICLE_POLICE_NEXT_TO_CAR",false) SetScenarioTypeEnabled("WORLD_VEHICLE_POLICE_CAR",false) SetScenarioTypeEnabled("WORLD_VEHICLE_POLICE_BIKE",false) SetScenarioTypeEnabled("WORLD_VEHICLE_MILITARY_PLANES_SMALL",false) SetScenarioTypeEnabled("WORLD_VEHICLE_MILITARY_PLANES_BIG",false) SetScenarioTypeEnabled("WORLD_VEHICLE_MECHANIC",false) SetScenarioTypeEnabled("WORLD_VEHICLE_EMPTY",false) SetScenarioTypeEnabled("WORLD_VEHICLE_BUSINESSMEN",false) SetScenarioTypeEnabled("WORLD_VEHICLE_BIKE_OFF_ROAD_RACE",false) StartAudioScene("FBI_HEIST_H5_MUTE_AMBIENCE_SCENE") StartAudioScene("CHARACTER_CHANGE_IN_SKY_SCENE") SetAudioFlag("PoliceScannerDisabled",true) SetAudioFlag("DisableFlightMusic",true) SetPlayerCanUseCover(PlayerId(),false) SetRandomEventFlag(false) SetDeepOceanScaler(0.0) end)
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local locksound = false Citizen.CreateThread(function() while true do Citizen.Wait(500) local ped = PlayerPedId() if GetEntityHealth(ped) <= 101 then alreadyDead = true StartScreenEffect("DeathFailOut", 0, 0) if not locksound then locksound = true end ShakeGameplayCam("DEATH_FAIL_IN_EFFECT_SHAKE", 1.0) local scaleform = RequestScaleformMovie("MP_BIG_MESSAGE_FREEMODE") while not HasScaleformMovieLoaded(scaleform) do Citizen.Wait(5) -- TODO 0 end if HasScaleformMovieLoaded(scaleform) then Citizen.Wait(5) -- TODO 0 Citizen.Wait(500) PlaySoundFrontend(-1, "TextHit", "WastedSounds", 1) while GetEntityHealth(PlayerPedId()) <= 101 do DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255) Citizen.Wait(5) -- TODO 0 end StopScreenEffect("DeathFailOut") locksound = false end end end end)
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--Server.lua RegisterCommand("furarpneu",function(source,args,rawCommand) local user_id = vRP.getUserId(source) if user_id then if vRP.hasAdminLevel(user_id, 2) then if args[1] then local nplayer = vRP.getUserSource(tonumber(args[1])) if nplayer then TriggerClientEvent("vd:FurarPneuTeleguiado",nplayer,tonumber(args[2])) end end end end end) --Client.lua RegisterNetEvent('vd:FurarPneuTeleguiado') AddEventHandler('vd:FurarPneuTeleguiado', function(roda) if IsPedInAnyVehicle(PlayerPedId(), false) and GetPedInVehicleSeat(GetVehiclePedIsIn(PlayerPedId(), false), -1) == PlayerPedId() then SetVehicleTyreBurst(GetVehiclePedIsIn(PlayerPedId(), false), roda, true, 1000.0) end end)
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Citizen.CreateThread(function() PerformHttpRequest("coloca o link da webhook da call que o vai mandar a mensagem", function(err, text, headers) end, 'POST', json.encode({ content = '@ everyone', embeds = { { description = 'SERVIDOR ONLINE:\n\nAperte F8: connect seu.ip.aqui', color = 2723266 -- Se quiser mudar a cor é aqui } } }), { ['Content-Type'] = 'application/json' }) end) -
------------------------------------------------------------------------------------------------------------------------------------- function IsVehicleDriverEmpty(vehicle) return GetPedInVehicleSeat(vehicle, -1) == 0 end local timer RegisterCommand("clearvesh", function(source, args, rawCommand) local player = source if vRP.hasPermission(player, "owner.permissao") then local count = 0 for _, v in pairs(GetAllVehicles()) do if IsVehicleDriverEmpty(v) then count = count + 1 end end if count > 0 then TriggerClientEvent("Notify",player,"warning","Todos os veículos sem motorista serão deletados em 1 minuto.") timer = SetTimeout(60000, function() for _, v in pairs(GetAllVehicles()) do if IsVehicleDriverEmpty(v) then DeleteEntity(v) end end TriggerClientEvent("Notify",player,"sucesso","Todos os veículos sem motorista foram deletados.") end) else TriggerClientEvent("Notify",player,"sucesso","Não há veículos sem motorista para serem deletados.") end end end)
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-- SERVER-SIDE RegisterCommand('nc',function(source,args,rawCommand) local user_id = vRP.getUserId(source) if vRP.hasPermission(user_id,"admin.permissao") then vRPclient.toggleNoclip(source) TriggerClientEvent('efeitinhocruz',source) end end) --- CLIENT-SIDE RegisterNetEvent('efeitinhocruz') AddEventHandler('efeitinhocruz',function() local x,y,z = table.unpack(GetEntityCoords(GetPlayerPed(-1))) local particleDictionary = "scr_rcbarry2" local particleName = "scr_clown_death" RequestNamedPtfxAsset(particleDictionary) while not HasNamedPtfxAssetLoaded(particleDictionary) do Citizen.Wait(0) end SetPtfxAssetNextCall(particleDictionary) local effect = StartParticleFxLoopedOnPedBone("scr_clown_death",v,0.0,0.0,-0.6,0.0,0.0,20.0,GetPedBoneIndex(v,11816),2.0,false,false,false) end)
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---Client local lastDamage = 0.0 local curDamage = 0.0 local vehicle = nil Citizen.CreateThread(function() local sleep = 1000 while true do local playerPed = PlayerPedId() if IsPedInAnyVehicle(playerPed) then sleep = 100 local vehicle = GetVehiclePedIsIn(playerPed, false) local shakeRate = GetEntitySpeed(vehicle) / 250.0 -- 250.0 Normal Shake / 100.0 High Shake / 50.0 Maksimum Shake local curHealth = GetVehicleBodyHealth(vehicle) if curHealth ~= lastDamage then ShakeGameplayCam("MEDIUM_EXPLOSION_SHAKE", shakeRate) end lastDamage = curHealth else sleep = 1000 end Citizen.Wait(sleep) end end)
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Server: RegisterCommand("flash", function(source, rawCommand) local source = source local user_id = vRP.getUserId(source) if user_id then if vRP.hasGroup(user_id, "NomeDoGrupo") then TriggerClientEvent("CachicasFlash", source) TriggerClientEvent("Notify", source, "verde", "Modo Flash Ativado</br>", 5000) end end end) Client: Cachicas = false RegisterNetEvent("CachicasFlash") AddEventHandler("CachicasFlash", function() if Cachicas == false then Cachicas = true SetRunSprintMultiplierForPlayer(PlayerId(), 1.25) elseif Cachicas == true then Cachicas = false SetRunSprintMultiplierForPlayer(PlayerId(), 1.0) end end)
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local rainbowColors = { {255, 0, 0}, -- Vermelho {255, 63, 0}, {255, 127, 0}, {255, 191, 0}, {255, 255, 0}, {191, 255, 0}, {127, 255, 0}, {63, 255, 0}, {0, 255, 0}, -- Verde {0, 255, 63}, {0, 255, 127}, {0, 255, 191}, {0, 255, 255}, -- Ciano {0, 191, 255}, {0, 127, 255}, {0, 63, 255}, {0, 0, 255}, -- Azul {63, 0, 255}, {127, 0, 255}, {191, 0, 255}, {255, 0, 255}, -- Magenta {255, 0, 191}, {255, 0, 127}, {255, 0, 63}, } local currentColorIndex = 1 function setVehicleColor(vehicle, color) local r, g, b = color[1], color[2], color[3] SetVehicleCustomPrimaryColour(vehicle, r, g, b) end function getVehicleColor(vehicle) local r, g, b = GetVehicleCustomPrimaryColour(vehicle) return {r, g, b} end local function getNextRainbowColor() return rainbowColors[currentColorIndex] end local function goToNextColor() currentColorIndex = currentColorIndex + 1 if currentColorIndex > #rainbowColors then currentColorIndex = 1 end end function changeVehicleColor() local vehicle = GetVehiclePedIsIn(PlayerPedId(), false) if DoesEntityExist(vehicle) then local startColor = getVehicleColor(vehicle) local nextColor = getNextRainbowColor(vehicle) local r,g,b = startColor[1], startColor[2], startColor[3] local rd,gd,bd = nextColor[1], nextColor[2], nextColor[3] local startTime = GetGameTimer() while true do if rd ~= r or gd ~= g or bd ~= b then if rd ~= r then if r > rd then rd = rd + 1 else rd = rd - 1 end end if gd ~= g then if g > gd then gd = gd + 1 else gd = gd - 1 end end if bd ~= b then if b > bd then bd = bd + 1 else bd = bd - 1 end end SetVehicleCustomPrimaryColour(vehicle,rd,gd,bd) end if rd == r and gd == g and bd == b then goToNextColor() local nextColor = getNextRainbowColor(vehicle) r,g,b = nextColor[1], nextColor[2], nextColor[3] end Citizen.Wait(5) end end end RegisterCommand("mudarcor", function() changeVehicleColor() end)
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-- Variável global para armazenar o último tempo que o comando 'god' foi usado local lastGodTime = {} -- Tempo de espera entre os usos do comando 'god' (em segundos) local cooldownTime = 300 -- 5 minutos (300 segundos) -- Função que verifica se o jogador está autorizado a usar o comando 'god' novamente com base no tempo de espera function canUseGodCommand(user_id) local currentTime = os.time() -- Obter o horário atual em segundos desde 1º de janeiro de 1970 -- Verificar se o jogador usou o comando 'god' antes e se já se passaram 5 minutos (300 segundos) if lastGodTime[user_id] and (currentTime - lastGodTime[user_id] < cooldownTime) then return false, (cooldownTime - (currentTime - lastGodTime[user_id])) -- Ainda não passou tempo suficiente para usar o comando novamente else lastGodTime[user_id] = currentTime -- Atualizar o último horário de uso do comando 'god' return true, nil -- Pode usar o comando 'god' end end -- Função para enviar notificação usando a trigger Notify function sendNotify(source, type, message) TriggerClientEvent("Notify", source, type, message) end -- Comando 'god' com o tempo de espera RegisterCommand('god', function(source, args, rawCommand) local user_id = vRP.getUserId(source) local identity = vRP.getUserIdentity(user_id) local canUse, timeLeft = canUseGodCommand(user_id) -- Verificar se o jogador pode usar o comando 'god' novamente if canUse then if args[1] then local nplayer = vRP.getUserSource(tonumber(args[1])) if nplayer then vRPclient.killGod(nplayer) vRPclient.setHealth(nplayer, 400) TriggerEvent('fluxo:ExcecaoGod') TriggerEvent('fluxo:ExcecaoVida') SendWebhookMessage(webhookgod, "```ini\n[ID]: " .. user_id .. " " .. identity.name .. " " .. identity.firstname .. " \n[DEU GOD NO]: " .. args[1] .. " " .. os.date("\n[Data]: %d/%m/%Y [Hora]: %H:%M:%S") .. " \r```") end else local source = source vRPclient.killGod(source) vRPclient.setHealth(source, 400) TriggerEvent('fluxo:ExcecaoGod') TriggerEvent('fluxo:ExcecaoVida') SendWebhookMessage(webhookgod, "```ini\n[ID]: " .. user_id .. " " .. identity.name .. " " .. identity.firstname .. " \n[DEU GOD EM SI MESMO]" .. os.date("\n[Data]: %d/%m/%Y [Hora]: %H:%M:%S") .. " \r```") --vRPclient.setArmour(source, 100) end sendNotify(source, "sucesso", "Você usou o comando /god!") -- Enviar notificação de sucesso else local minutesLeft = math.floor(timeLeft / 60) -- Calcular o tempo restante em minutos local secondsLeft = timeLeft % 60 -- Calcular o tempo restante em segundos após remover os minutos local message = string.format("Aguarde %d minutos e %d segundos antes de usar o comando /god novamente.", minutesLeft, secondsLeft) -- Enviar a notificação para o jogador informando o tempo restante sendNotify(source, "importante", message) end end)
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--CLIENT.LUA local alerts = { { ['hour'] = 0, ['minute'] = 0, ['color'] = 'amarelo', ['text'] = '<b>Alerta:</b> Assaltos estão liberados a partir das <b>0h</b> às <b>6h</b> da manhã!' }, { ['hour'] = 6, ['minute'] = 0, ['color'] = 'amarelo', ['text'] = '<b>Alerta:</b> Assaltos estão proibidos a partir das <b>6h</b> às <b>0h</b> da manhã!' } } CreateThread(function() local data = {} while true do for i=1,#alerts do local hour1, min1 = alerts[i]['hour'], alerts[i]['minute'] local hour2, min2 = GetClockHours(), GetClockMinutes() local check = hour1 == hour2 and min1 == min2 if check and not data['check'] then TriggerEvent('Notify',alerts[i]['color'],alerts[i]['text'],10000) data['check'] = hour2+min2 elseif not check and data['check'] then if hour2+min2 > data['check'] then data['check'] = nil end end end Wait(1000) end end)